Poster Instructions The sizes of the poster boards are 2.40 m (height) and 0.98 m (width). We recommend using A0 (84.1 x 118.9 cm or 33.1 x 46.8 inches) portrait format, however, you are free to use any other format that fits the indicated space. The only limitations on your poster size is that it be smaller than these dimensions. Please note, height will be the bigger dimension, so you will need to make your poster taller than it is wide.
Your poster number appears at the end of this document. It will also be listed in the conference program booklet which you will receive when you register on-site. You can set up your poster starting in the morning at 8.00 on Wednesday June 10. All posters should be set up at the latest by 9.00 on Thursday, June 11. The posters will be presented in the exhibition area on the ground floor of the Palacio de Congresos. Poster stands, exhibition booths and coffee tables will be interspersed with each other. Materials to hang the poster will be provided.
Author Availability Authors should be present near their posters during the Thursday June 11 poster session (15:20 – 17:00). The Best Poster and Best Student Poster evaluators will be visiting all posters at that time.
Best Poster Awards There will be a ICVR Best Poster award (sponsored by Motekforce Link) and a Best Student Poster award (sponsored by the International Society for Virtual Rehabilitation).
Fast-forward Session All poster presenters will participate in a Fast-forward (FF) session be held on Wednesday June 10 from 15:30-16:10. In this session you will have one minute to entice the participants to visit your poster. Please submit a single 4:3 slide to Roberto Llorens: rllorens@labhuman.com by May 31, 2015.
Demos There will be an opportunity to demonstrate your software/hardware provided it is non-commercial. We can accommodate a maximum of five demos at one time. Please note that space is limited to a coffee table and presenters must supply everything they need, speakers, projectors, etc. Demos will be held at the exhibition area, near the poster stands and exhibition booths. Please contact Roberto Llorens: rllorens@labhuman.com if you are interested in reserving a space for a demo.
Poster numbers
002 ICVR |
The efficiency of cognitive therapy using virtual reality on upper limb mobility in stroke patients Lucie Szmekova, Tereza Katolicka, Jana Havelkova |
005 ICVR |
Virtually Zooming- In with Sensory Substitution for Blind Users Galit Buchs, Shachar Maidenbaum, Shelly Levy-Tzedek, Amir Amedi |
006 ICVR |
Virtual Reality and Serious Games for Rehabilitation Patrick Abellard, Alexandre Abellard |
011 ICVR |
Lokomat walking results in increased metabolic markers in individuals with high spinal cord injury Gabi Zeilig, Harold Weingarden, Alexei Obuchov, Michael Gaides, Ronen Reuven, Ayala Bloch, Issahar Ben Dov |
013 ICVR |
Balance and cognition in Parkinson’s Disease: treatment based on virtual reality Matheus Silva d’Alencar, Inara da Silva Pereira, Jean Alex Matos Ribeiro, Raphaela Brígida de Jesus Souza, Gabriela Evangelista dos Santos, Bruno Oliveira Gonçalves, André Luis Batista dos Santos, Rafael Vinicius Santos Cruz, Kátia Nunes Sá, Elen Beatriz Carneiro Pinto, Abrahão Fontes Baptist |
014 ICVR |
Correlation between evolution of disease and gait speed in elderly with Parkinson’s Disease submitted to virtual reality therapy Matheus Silva d’Alencar, Inara da Silva Pereira, Jean Alex Matos Ribeiro, Raphaela Brígida de Jesus Souza, Gabriela Evangelista dos Santos, Bruno Oliveira Gonçalves, André Luis Batista dos Santos, Rafael Vinicius Santos Cruz, Kátia Nunes Sá, Elen Beatriz Carneiro Pinto, Abrahão Fontes Baptist |
020 ICVR |
Assessing a cognitive rehabilitation environment based on interactive video and eye-tracking technologies José María Martínez-Moreno, Javier Solana Sánchez, Patricia Sánchez-González, Rocío Sánchez-Carrión, Jaume López Carballo, Teresa Roig Rovira, José María Tormos Muñoz, Enrique J Gómez |
022 ICVR |
A serious game with virtual reality for travel training with Autism Spectrum Disorder Miguel Bernardes, Marco Simões, Fernando Barros, Miguel Castelo-Branco |
025 ICVR |
A multi-dimensional approach to evaluate performance of complex daily activities of older adults in a simulated mall Rachel Kizony, Gabi Zeilig, P.L. (Tamar) Weiss, Ilanit Baum Cohen, Igor Mintz, Moshe Bondi, Yotam Bahat, Einat Kodesh, Michal Kafri |
028 ICVR |
OPCM Model Application on a 3D Simulator for Powered Wheelchair Hicham Zatla |
033 ICVR |
Assessing the gaming experience of a serious exergame for balance problems: results of a preliminary study Anke I.R. Kottink-Hutten, Lex van Velsen, Jacob H. Buurke |
036 ICVR |
Using a 3D hand motion controller in a virtual power wheelchair simulator for navigation-reaching Gordon Tao, Philippe Archambault |
039 ICVR |
Exergame development for dynamic postural control training Annie Pouliot-Laforte, Édouard Auvinet, Martin Lemay, Laurent Ballaz |
042 ICVR |
The role of feedback on cognitive motor learning in children with Cerebral Palsy: a protocol Maxime Robert, Krithika Sambasivan, Rhona Guberek, Mindy Levin |
048 ICVR |
Serious Game Based Dysphonic Rehabilitation Tool Zhihan Lu, Chantal Esteve, Javier Chirivella, Pablo Gagliardo |
049 ICVR |
Hand and Foot In-Air Interaction for Hemiplegia Zhihan Lu, Haibo Li |
052 ICVR |
Designing virtual environments for motor rehabilitation: towards a framework for the integration of best-practice information Thomas Schüler, Luara Ferreira dos Santos, Simon Hoermann |
054 ICVR |
The Effects of Haptic Forces on Locomotion and Posture in Post Stroke and Elderly Adults Gianluca Sorrento, Philippe Archambault |
061 ICVR |
Characteristics of exploratory movements used to find edges when using only tactile feedback Theodore Milner |
064 ICVR |
Subtle Velocity Dependent Postural Reorganization in the Virtual Environment Yawen Yu, Sara Snell, Emily Keshner, Richard Lauer |
068 ICVR |
Is Virtual Reality better than platform-based vestibular rehabilitation methods? Madeline Gabriela Georgescu |
073 ICVR |
Evaluation of multimodal feedback effects on the time-course of motor learning in multimodal VR platform for rowing training Maria Korman, Alessandro Filippeschi Filippeschi, Emanuele Ruffaldi Ruffaldi, Yifat Shorr, Daniel Gopher |
077 ICVR |
Hybrid Systems Modeling Applied for Reproducing Human Gait João Mauricio Rosário, Rayanne Batista, Renato Kuteken, Ulisses Bayão, Didier Dumur |
079 ICVR |
A virtual ball task driven by forearm movements for neuro-rehabilitation: prefrontal cortex activation assessed by functional near-infrared spectroscopy (fNIRS) Andrea Petracca, Marika Carrieri, Danilo Avola, Sara Basso Moro, Sabrina Brigadoi, Stefania Lancia, Matteo Spezialetti, Marco Ferrari, Valentina Quaresima, Giuseppe Placidi |
082 ICVR |
Second generation system development and empirical testing of the Elements VR-rehab system Nick Mumford, Jonathan Duckworth, Ross Eldridge, David Shum, Patrick Thomas, Bert Steenbergen, Gavin Williams, Dido Green, Jeff Rogers, Karen Caeyenberghs, Peter Wilson |
083 ICVR |
Clinical evolution or familiarization? Biomechanical analysis of serious games exercises to assess the learning effect Bruno Bonnechère, Bart Jansen, Lubos Omelina, Florent Diaz, Victor Sholukha Serge Van Sint Jan |
084 ICVR |
Adaptive Prompt System Using a Ghost Shadowing Approach: A Preliminary Development Yuya Shishido, Takehiko Yamaguchi, Takahiro Tsukagoshi, Ryosuke Yasuda, Tetsuya Harada, Vanessa Vallejo, Tobias Nef, Ioannis Tarnanas |
086 ICVR |
Accuracy of Kinect for Measuring Shoulder Joint Angles in Multiple Planes of Motion Meghan Huber, Miriam Leeser, Dagmar Sternad, Amme Seitz |
088 ICVR |
Development and User Validation of Driving Tasks for a Power Wheelchair Simulator Philippe Archambault, Émilie Blackburn, Denise Reid, François Routhier, Bill Miller, R. Lee Kirby |
090 ICVR |
Towards a Tele-Robotic Exoskeleton for Real-Time Remote Evaluation of Human Upper-Limb Function Andres Felipe Ruiz-Olaya |